Home/FAQ

Questions and answers

The nine things people ask most, answered from what we have actually posted rather than paraphrased into marketing.

Is the server online?

Yes. It launched on 4 September 2026 at 12:00 in Brazil and it is up. The client download and the three steps to get in are on the join page. Account creation is open.

How do I make an account?

In the community server, in the #commands-account-and-donation channel: type /register and the command fills in the rest of itself. /changepassword in the same channel changes it later. That channel is for the commands only, so do not chat in it. One account per Discord ID, and multiboxing is not allowed. The exception is a shop: /registervendor gives you a second account for standing in town with a vending stall open.

Is it free? What does the shop sell?

It is free to play, and there is a shop: /donate in the community server generates a payment link, and what it buys is hats and other cosmetics. That is the whole catalogue. It exists because hosting costs money and the people building this are doing real work, and the head admin had been paying for all of it out of pocket. What it will never sell is power: no stats, no gear advantage, no progression you can buy past, and no real-money trading. /donate info explains the rest in the channel.

How is this different from the original?

Hundreds of changes, but they all follow one idea: expand what worked, fix what did not. Hundreds of new pieces of equipment and hundreds more rebuilt, 50+ new shadow sets, two new jobs, new dungeons, a full job rebalance pass, and the removal of the systems that funnelled everyone into the same build.

Do job shadow sets still exist?

No. This is the single most-asked question in the community server. The level 100+ job-locked shadow sets are gone, and the fifty-odd sets that replaced them are in the game now. None of them belongs to a job.

What are Class Gems?

The largest thing added since the doors opened, in Patch 19. A hundred and seven of them, one per class per tier, worn in the Gem slot of the Alt+Q window. A gem rewrites one skill you already have and charges you for it, in damage or in stat points or both, so none of them is a straight upgrade. They come out of Shadow Gem Coffers that ordinary monsters drop, Heimdall refines them to +10 without ever destroying one, and a newly equipped gem takes fifteen seconds to come on. The gear page has the whole system and the database has all 107.

What is the Costume Dex?

Five hundred collectible costumes held as one collection for your whole account. With a Costume Dex Pass running, killing monsters can unlock one you do not have yet, at a chance that climbs the longer you go without one. Use @dex for your progress and @dexpreview to browse. The pass and Mr Kim's monthly rotation are bought with Cash Points, which is to say through the donation command, and everything they buy is cosmetic. Nothing in the Dex carries a stat.

Where are the patch notes?

On the database, at /patches.html, one record per patch with everything that moved in it. The Refuge site has a separate page called Everything we changed, which is the whole distance between this server and the original rather than a week-by-week diary. Every patch is announced in the community server first.

What is Einherjar Challenge Mode?

An optional way to play. Your level cap only rises when you beat a boss of your own level, so hunting MVPs is how you progress. The mode itself gives no relics: those still drop for you the ordinary way, off the MVP, like they do for everybody else. Costumes are the only reward it hands out. The rest of what you get is standing with the people you play with.

Will the server close when something else launches?

We describe it as a small cozy town: updates at a reasonable pace, new content over time, no plans to close. The stated ambition is to go considerably further than the original ever did.

Is this related to any other project?

No. It is its own thing, run by its own people, and we have said so repeatedly and unprompted.

Who runs it?

Metta is head admin: hosting, costs, planning and progression. croc handles items, code and development. Ornstein handles design, job adjustments and the gameplay plan. There is a moderation team for the community side.

Will there be a control panel?

Not for now. Everything goes through the community server, in #commands-account-and-donation: /register makes the account, /registervendor adds the vending one, /changepassword changes your password, and /donate opens the cosmetics shop. There is also a database of every item, monster and skill.

Not on the list?

Ask in the community server. We answer there ourselves, and the good questions end up on this page.