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Guides written by players
Collected so nobody has to scroll three years of chat history to find the one message that explains where the portal is.
Walkthrough
The Bifrost Mirror Shard
A hidden quest with no NPC pointing at it. Four gems, four tombs, one study at the top of a city, and a costume at the end.
1. Find the shard
Use the Orphan Badge and take Kafra Allysia to the free Morroc field. Work right through the portals until moc_fild14, then head right to the tomb. Interact with the Bifrost Stone Shard and choose to dig it out.
2. Eye of Vidar · 25,000z
Kafra to Alberta. Through the north-west portal, then the lower one, then left to the tomb.
3. Eye of Vali · 50,000z
Kafra to Hugel, through the lower portal. The tomb hides behind a house near the centre of the map.
4. Eye of Thor · 100,000z
Prontera, then Kafra to Rachel (3,000z). Portals: right, up, up, left. Tomb at the map centre.
5. Eye of Balder · 300,000z
Prontera to Umbala to Niflheim, 3,000z each hop. Then north-east to the tomb.
6. Assemble it
From Hugel take the ferry (1,500z) and follow the portals to Dicastes Diel. Inside the city building, past reception, Main Elevator to the Main Corridor, then Study Elevator to the Sage's Study. Add the gems in order: Vidar, Vali, Thor, Balder.
Reward: the Complete Mirror achievement and Costume Cold Angel Wings. Total cost in fees: 475,000z plus travel.
Elsewhere
The originals, in full
These are other people's work and they deserve the traffic. Everything above is a condensed version of the first one.
Distortion dungeon access
Turn-by-turn routing to all 21 distortions, with minimap screenshots. Portuguese.
Necropole ComercialBifrost Mirror Shard hidden quest
The full version of the walkthrough above, with screenshots at every tomb. Portuguese.
ElPato / DuckDungeon and distortion locations
A low-resolution visual location sheet for anyone who gets lost on the field maps. Community spreadsheet.
PitayaHatred, costumes, Sun Hat and Celestial Tome
The reference sheet for the collection hunts. Community spreadsheet.
Written something useful? Post it in the community server and it goes on this page with your name on it. That is the whole editorial process.
Before you go
Things worth knowing early
You already have Warp Portal and Teleport
Both are default skills for every character. Warp Portal memorises three locations plus your save point and takes your whole party. Teleport is free with a 60 second cooldown. Nobody needs to buy mobility.
Hiding is a two-second tool, not a hiding place
Fixed duration, five second cooldown, cannot be cancelled early - and it works on bosses, insects and demons. It is an interrupt, not an escape.
Improve Defense and Improve Wisdom are worth points now
They scale with base level rather than being a flat lump. At level 130 that is roughly 3,900 HP and 1,300 SP instead of 150 of each. Do not skip them because you remember them being bad.
The Orphan Badge is your key to almost everything
Kafra teleport services, and by extension most distortion access routes, run through it. Get it early.
Nothing here is final
The world is still in development, which means guides written now will need corrections later. The community server is where those corrections happen.