What it is
- Available from the very start. Change at base level 1, at the Merchant Envoy near the backroom in the Orphanage.
- Cannot level up at all. That is the trade.
- Three skills, all learned at job change.
- Free travel between the Orphanage and Alberta, and a cart anywhere, any time, from an exclusive item.
Skills
What each one does, in the words the game itself uses. Numbers are deliberately left out, because they move with every balance pass, and a page that quotes them goes stale the day one lands.
-
| Skill | What it does | Type |
|---|---|---|
| OverchargeLv 10 | Increases Zeny received when selling to NPCs. |
Passive |
| DiscountLv 10 | Reduces price of items bought from NPCs. |
Passive |
| VendingLv 10 | Sets up a player shop to sell items to other players. |
Active |
Skill names and descriptions are read straight out of the server's own skill windows, so they say exactly what a player sees in game. Where the Refuge changed something, it is called out above.