Home/Classes/Revenant

Final job

Revenant

Master of life and death. Engagement and explosive damage.

Plays as
Physical damage
Difficulty
Moderate
Skills
13
Weapons
Scythe

At a glance

Changes from
Trickster

What it is good and bad at

Strengths

Consistent Dps, High leech power, good AoE, inbuilt Leech -> Barrier.

Weaknesses

Weakness to CC, ranged damage, and lingering AoE skills.

How it plays

Gameplay Identity

The Revenant is a unique DPS class that focuses on a life-steal mechanic combined with a shield generated from excess life force. They are a sustained damage dealer, relying on consistently draining life from their enemies to fuel their own survivability.

Upon job change , Revenants are given pet egg, which can be either:

- Hatched for combat pet, who stuns and burns enemies.

or

- Changed to Revenant Ebel card which gives crit chance/dmg.

The job change quest

Start
Recluse Trickster, Niflheim niflheim 93,227
Required
Trickster Job Level 70
What you do
  • Ask the recluse to get you an audience with Lady Hel.
  • Follow Serin through the Long Night and put down the Reapers that have turned, at que_sign01 49,27.
  • Beat Revenant Ebel at que_sign01 55,217, then survive Lady Hel's ritual at que_sign01 45,227.
What you get
  • The Revenant job
  • A Reaper egg
  • A reforged scythe

Skills

All 13 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

ActiveSupportivePassive

Active6

Supportive5

Passive2

  • Advanced Scythe Mastery Passive Lv 10

    Increases Scythe class weapon damage by a large amount

    Learning this skill allows Sweeping Slash to Activate Combo Ready for 3 seconds

    The numbers (opens the database, another site)
  • Ominous Presence Passive Lv 10

    Increases the leeching and the OverHeal of Scythes.

    OverHeal (Scythe HP Leech):

    Leeching HP at full health converts into a Shield.

    Duration: 30s (refreshes on new OverHeal).

    Learn firstWolf Eyes Lv 1

    The numbers (opens the database, another site)
In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

This job's page was never archived before the original wiki went offline. What is above was transcribed from it by another community while it was still up, so it is a copy rather than the source, and it is newer than the rest of this site's inherited material. Every skill, with the text the game itself shows, lives in the database. What the Refuge changed is called out above.