Home/Classes/Legend

Final job

Legend

Master of your destiny. Battlefield dominance with power.

Plays as
Physical damage
Difficulty
Easy to pick up
Skills
9
Weapons
Daggers

At a glance

Changes from
Vagabond

How it plays

Unmatched warrior

The Legend is a natural evolution for the best Vagabonds, it increases its auto attack potentials to the limit.

It has very limited alternate tools and requires smart play to succeed.

Greatest changes from Vagabond: Dual wielding, access to manageable buffs, safety wall (high-end), the 180 ASPD limit every job starts from.

New Mechanics

The Legend, like the Vagabond, learns the full skill tree eventually. This ensures it always has full access to its kit, as simple as it may be.

A good Legend will know how to take the most advantage from it's damage buff Harness Magic , as it can convert MATK and INT into more auto attack damage, making even some magic-bonus weapons useful under the right circunstances.

As it still relies on auto attacks, its a simple job mechanically, but can be very complex to correctly balance and extract the most both in damage and in survival.

Safety Wall comes at the very end of the skill tree, but it's the best short-range protection available for a party due to how flexible it is.

The job change quest

Start
Wandering Vagabond, Dicastes Outskirts dicast_out 106,168
Required
Vagabond Job Level 70
What you do
  • Listen to the vagabond's rumour about a strange power.
  • Go and see the Mysterious Man studying the Heart of Power, at snow_fild05 239,55.
  • Break the six seals inside the Heart of Power and beat Legendary Zack.
What you get
The Legend job

Skills

All 9 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

SupportivePassive

Supportive3

Passive6

In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

What this job is and how it plays is transcribed from the original server's own wiki. Every skill, with the text the game itself shows, lives in the database. Where the Refuge changed something, it is called out above.