Strengths
High damage potential. High leech power with certain trinkets. High natural resistances. Weapon Endows from trinkets. Damage scaling depends on trinkets used.
Weaknesses
High skill ceiling. Trinkets are expensive to make.Squishy without investments. Long Cooldown on finisher skills.
Gameplay Identity
Peacekeeper is melee dps job that uses whips and scales mainly on DEX instead of STR. Combo playstyle offers high dps with great sustain if you can keep combo going.
Unique trinkets can change or improve your desired playstyle, change your weapon endows and stat scaling on skills, or other unique effects.
Using Assault Mode grants increased offensive stats for exchange in defences. Use with caution.
Gameplay Identity
Peacekeeper has consistent dps while using combo skills. Each damaging skill has 2-3 effects depending on combo state. Giving endless chain of heavy hits. By adding trinktes use on top of active combo can further improve option on damagin potential of the class.
Trinkets are non-consumable throwing items, that grants effects depending on "Use trinket" skil level. Level 1~5 Deals damage depending on trinket. Level 6~10 Deals damage and grants trinket effect while under turnabout mode with increased cooldown.
Possible combo:
Constant DPS combo:
Conviction -> Eternal Chain -> Conviction -> Use Trinket [1~5] -> Conviction -> Repeat.
Finisher combo:
Use Trinket [6~10] -> Conviction -> Eternal Chain -> Conviction -> Lashing Andromeda(Single target) or Wrecking Andromeda(AoE).
AutoAttack combo:
Use Trinket [1~5] -> Autocast Conviction -> Eternal Chain -> Repeat.
Or
Enter Turnabout mode -> Use Trinket [6~10] -> Autocast Conviction -> Eternal Chain -> repeat
And a lot more if you wish to push Peacekeeper even further.
Peacekeeper HQ
In Marrol Kingdom the Free city of Frontier gives access to Peacekeeper HQ upon changing job to Peacekeeper, where you can gain information about "secret" Trinket crafting.
Around the HQ certain Npc can give information about trinkets crafting and materials needed for them.
To craft trinkets you need to enter Place of Power in the middle of the room, while having required materials you can craft every trinket.
Crafting trinket will require 1 refine material and 1 unique catalyst.
List of Trinket Recipes:
Frost Spinner - Permafrost crystal + Oridecon
Deadly Rose - Valkyrie Flower + Shadowdecon
Guard Rock - Toxic Stone of Rot + Enriched Elunium
Broken Serenade - Cute Bell + Enriched Oridecon
Amulet of Siegfried - Valkyrie Legend + Bradium
Holy Cross - Rune of Darkness + Jewel Bradium
Destiny Brush - Cursed Samurai Scroll + Jewel Oridecon
Wicked Eden - Perfect Tuxedo + Emperium
Skills
10 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.
| Skill | What it does | Type |
|---|---|---|
| Chain MasteryLv 10 | Increases Damage with Whips and max SP | Pasive |
| Trinket MasteryLv 10 | Increases Trinket base damage and Movement speed. Also Increases ATK vs Boss monsters |
Pasive |
| ConvictionLv 10 | Quickly slices enemy with whip. Can trigger on autoattacks. Enters/Changes Combo status.DEX/Trinket Bonus |
Physical Melee |
| Use TrinketLv 10 | Uses/Breaks Trinkets depending on skill lvl. Skill lvl 6~10 grants unique effects in turnabout modeDEX/Trinket Effect |
Physical Ranged |
| Lashing AndromedaLv 10 | Slashes enemy from range using whip Damage can be criticalDEX/Trinket Effect |
Physical Ranged |
| Eternal ChainLv 10 | Whips enemy in quick succession Can be used instantly after ConvictionDEX/Trinket Effect |
Physical Melee |
| Wrecking AndromedaLv 10 | Creates Vortex of energy around the caster Skill ignores fleeDEX/Trinket Effect |
Physical Melee |
| Royal MasteryLv 5 | Increase Whip based skill damage and Neutral element resistance | Passive |
| Final AngelLv 5 | Sacrifices Caster hp to ressurect fallen ally | Active |
| Dawn to DuskLv 10 | Increases resistance against holy and shadow element, while also boosting HP regen | Self-Ally Buff |
Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.