At a glance
What it is good and bad at
Strengths
Many critical options, easy to build, powerful DPS potential.
Weaknesses
Resource intensive, requires many status investments, no unique defensive choices.
How it plays
Resources should be spent
The Gravekeeper is a powerful fighter that can quickly end battles with short bursts of critical damage. As an alternative, they can also quickly barrage their oponents with many quick attacks.
The core of their combat is around the way they can combo and simply ignore enemy defenses and resistances, making them always easy prey.
Gameplay Identity
The Gravekeeper has a strong focus on chaining skills together to find an outcome, while debilitating enemies by decreasing their defenses, this makes them:
A heavy-duty job that can hit enemies with massive damage, while ignoring most defensive tactics used by them, ensuring they don't need to adapt much.
Since most Gravekeeper skills can crit, they have a very high power in dealing with enemies over both short and long fights, as long as their resources aren't drained.
The access to 2 different ways of achieving Fury status, with the Assassin's Fury and their own Loki's Fury provides them tools to always keep the aggression up.
The Gravekeeper has a short 3-skill combo where the last hit can be changed between a strong direct hit or an AoE to help with quick crowd-control and adaptation.
Gravekeepers also have access to a multitude of terrain and enemy debilitation by making them unable to fight effectively, either by revealing hidden enemies, petrification, large area coverage, doubling damage taken or straight up defense piercing, up to a point, as long as resources are available.
Core Gameplay Loop
The Gravekeeper is a job that only needs access to part of its kit, depending on how it's built by the player. It has different focus for different ways of fightning:
Due to the need to be in Fury status for its combo, the Gravekeeper needs to properly prepare how to achieve this status. Loki's Fury requires a large amount of SP but provides the status for a long time, being more recommended before engaging in combat, while Fury itself (from the Assassin tree) is a good way to keep it up later on. The Gravekeeper can also forego its combo skills entirely and focus on alternating Sonic Blows, Cross Impact, Impact Tooth and Fissure Tooth to overwhelm enemies with skill casts.
Gravekeeper is a job that values quick reactions and high skill use, the rotations outside of combo are very free form but require extra care on SP management to not burn it entirely and be exposed. The fact it can deal critical damage in many skills makes it a perfect user of Katar weapons.
- When using combos, always starts by casting Executioner's Alpha and Omega .
- The final hit comes with either Desolated Burial or Cursed Coffin .
- Making use of Cross Impact to fill in rotations with a very quick hit is a good way to extract extra DPS.
- It's important to properly build a SP reserve due to the constant cost of the skill chains.
- All builds should consider Loki's Mark for support and burst potential by doubling the enemy damage taken on next hit (Lex Aterna effect).
- Final Skill: Mass Grave. A walking large AoE that deals massive physical damage to enemies caught in the path.
The job change quest
- Start
- Tomb Guardian, Morroc Pyramid
moc_pryd06 101,185 - Required
- Executioner Job Level 70
- What you do
- Go into Loki's Tomb and hold the crypt against what comes in.
- Keep holding until reinforcements arrive.
- Help Loki himself throw out the last of them.
- What you get
- The Gravekeeper job
Skills
All 15 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.
Active8
-
Cross Impact
ActiveOne enemy
Lv 5
Quickly approaches one target and inflicts 7 fast hits, which also can inflict critical damage based on half of the caster's Critical chance.
Not affected by DMG % Cards.
Learn firstAdvanced Katar Mastery Lv 1
The numbers (opens the database, another site) -
Cursed Coffin
ActiveOne enemy
Lv 10
Inflicts masssive damage to a target close or far.
Executor Skills require Fury State.
Skill has higher scaling after Omega.
Skill is ranged when used by itself.
Skill is not boosted by ranged modifiers
Cast time is long when used by itself.
Cast time is long when used by itself.
Skill can be critical, Requires Katar.
Learn firstOmega Lv 1Advanced Katar Mastery Lv 1
The numbers (opens the database, another site) -
Desolated Burial
ActiveAround you
Lv 10
Inflicts massive damage to a target and nearby enemies
Executor Skills require Fury State.
Reduced damage to enemies around
Skill has higher scaling after Omega.
Cast time is long when used by itself.
Skill can be critical, Requires Katar.
Learn firstOmega Lv 1Advanced Katar Mastery Lv 1
The numbers (opens the database, another site) -
Fissure Tooth
ActiveA spot on the ground
Lv 5
Transforms the ground into
Blades, damaging with a chance of Bleeding to targets in its range.
Learn firstAdvanced Katar Mastery Lv 1
The numbers (opens the database, another site) -
Exale Rage
ActiveAround you
Lv 5
Burns rage inside dealing damage to all enemies around.
Executor Skills require Fury State.
Ignores flee
Learn firstLoki's Fury Lv 1
The numbers (opens the database, another site) -
Open Graveyard
ActiveAround you
Lv 1
attacks all hidden enemies within a 7x7 range for high damage. revealing them.
Learn firstCross Impact Lv 1
The numbers (opens the database, another site) -
Guard Breaker
ActiveOne enemy
Lv 10
Pierces and drills an enemy to inflict high damage and nullify defensive buff skills cast on the target and can deal critical damage
Learn firstOpen Graveyard Lv 1
The numbers (opens the database, another site) -
Mass Grave
ActiveA spot on the ground
Lv 10
Buries enemies and inflicts Earth elemental damage to all enemies within skill range.
Skill damage is physical.
Learn firstQuagmire Lv 1Guard Breaker Lv 1
The numbers (opens the database, another site)
Supportive6
-
Loki's Veil
SupportiveYourself
Lv 5
Negates damage variation and always deal max damage.
Drains SP while active.
This skill can be canceled by casting it once again.
Increases the power of multiple skills when active:
Cross Impact, Guard Breaker, Fissure Tooth
Desolated Burial, Cursed Coffin
Mass Grave
The numbers (opens the database, another site) -
Ancient Power
SupportiveYour party
Lv 5
Boosts the attack power of yourself and nearby party members for 180 seconds.
Learn firstLoki's Veil Lv 1
The numbers (opens the database, another site) -
Loki's Fury
SupportiveYourself
Lv 10
Instantly uses Loki's influence to go into Fury and enables Executor Skills.
Also boosts ASPD slightly.
Slowly drains HP while active.
Does not stack/refresh with Fury
Learn firstLoki's Veil Lv 1
The numbers (opens the database, another site) -
Loki's Mark
SupportiveOne enemy
Lv 1
Summons Lex Aeterna against an enemy and doubles damage of the next attack that hits it.
Learn firstLoki's Veil Lv 1
The numbers (opens the database, another site) -
Tombstone Curse
SupportiveOne enemy
Lv 10
Inflicts Stone Curse to a target, improving damage taken and immobilizing.
Learn firstAncient Power Lv 1
The numbers (opens the database, another site) -
Quagmire
SupportiveA spot on the ground
Lv 5
Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half. AGI and DEX can be reduced by a maximum of 50.
Learn firstTombstone Curse Lv 1
The numbers (opens the database, another site)
Passive1
-
Advanced Katar Mastery
Passive
Lv 5
Enhances attack power with Katar class weapon.
The numbers (opens the database, another site)
What this job is and how it plays is transcribed from the original server's own wiki. Every skill, with the text the game itself shows, lives in the database. Where the Refuge changed something, it is called out above.