Home/Classes/Mystic

Specialisation

Mystic

Spellcasting, unlocked.

Tier
Specialisation
Changes from
Rogue
Leads to
Arcane Master

Skills

5 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.

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Mystic skills
SkillWhat it doesType
Unholy LightLv 10 Deals Dark Magic Damage to an enemy and surroundings.
Can be cast with Autospell. Strong vs Natural Elements.Focus Spell amount
Offensive Magic AoE
Water BallLv 5 Deals a high amount of hits using water magic.
Requires water tiles or Arcane Flow to be used. Cast time is shorter on water.INT
Offensive Magic
Arcane FlowLv 5 Enchants an area, allowing use of waterball and reducing cast time
Reduces both variable and fixed cast time. Duration increases per skill level.No
Support Magic
Dual CastLv 10 10% chance per level to repeat casting of specific skills instantly
Applies to the 8 main natural element spells and Unholy Light, short duration and cooldownNo
Self-Support
EruptionLv 10 Deals earth magic damage to 1 enemy. More hits with higher level.
Generates Earth Focus to increase damage.No |}
Offensive Magic

Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.