Home/Classes/Saboteur

Specialisation

Saboteur

Traps and explosions. And a pitcher for the party.

Plays as
Battlefield control
Difficulty
Hard
Skills
5
Weapons
Daggers, Swords and Bows

At a glance

Changes from
Rogue

The job change quest

Start
Saboteur Specialist, Assassin Guild assas_03 114,131
Required
Rogue Job Level 50
What you do
Learn how to put a volatile device together.
What you get
  • The Saboteur specialisation
  • The road to Blast Juggler

The guild is underground. The way in is a hatch in the Sograt Desert, at moc_fild16 127,183.

Skills

All 5 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

ActiveSupportive

Active4

  • Ankle Snare ActiveA spot on the ground Lv 5

    Sets a trap with a 3x3 range which will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. A trap that has not been stepped on is released after the duration expires and returns the Trap.

    Consumes 1 Alloy Trap.

    Less ground and longer bind effect per level.

    The numbers (opens the database, another site)
  • Burning Field ActiveA spot on the ground Lv 10

    Throws 3 Molotovs at an area, hurting nearby enemies over time.

    Has a big area and can cause burning.

    Consumes 2 Fire Bottle, Sold on Black Market NPCs.

    Only 3 areas can be active at a time.

    The numbers (opens the database, another site)
  • Greater Explosion ActiveSeveral enemies Lv 10

    Throws 3 Bottles of Acid that explodes massively on enemies.

    Requires 2 -Acid Bottle-, Sold on Black Market NPCs.

    Chance to cause bleeding.

    The numbers (opens the database, another site)
  • Hot Trap ActiveA spot on the ground Lv 5

    When this trap activated, it deals damage in a 7x7 area and causes Burning status. Skill Level increases success rate of inflicting

    Burning status.

    Can set up to 3 traps at once

    Consumes 1 Alloy Trap.

    Can be set under target

    Learn firstClaymore Trap Lv 1

    The numbers (opens the database, another site)

Supportive1

  • Slim Potion Throw SupportiveA spot on the ground Lv 3

    Consumes 1 Slim Potion to heal all party members within a 7x7 cell area around the targeted spot.

    Slim Potions can be bought from Tool Dealer NPCs.

    The numbers (opens the database, another site)
In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

This job's own wiki page was never archived before that wiki went offline. What is here comes from the shared pages that describe it, from the game's own data, and from our own posts.