At a glance
What it is good and bad at
Strengths
Flexible builds, highest mobility in the game, easy to pickup.
Weaknesses
No major Combo interactions, relies on older skills for creating a full rotation, hard to master.
How it plays
A true master of all weapons
The Night Raven is a master of wielding any combination of weapons. It has access to a high variety of situational skills, that can fill any variety of builds and styles.
It's skills are varied both in weapon bonuses, approach, use cases, mobility and more.
Gameplay Identity
The Night Raven has no enforced rotation, this gives players full control of the best rotation they can use to improve their damage power. This makes the Night Raven:
A very mobile DPS with multiple hit and run options using all kinds of weapons according to situation, allowing them to quickly dominate unpredictable fights
Due to it's nature in wielding multiple weapons, Most of its offensive skills have varied scaling and deal Boosted Scaling Damage when wielding matching weapons.
The use of the Raven (similar to the original game's Falcon) brings alternative concepts, ensuring a night raven will always have ways to deal reliable damage to enemies, if prepared for it.
Night Raven can also apply a Night Wound to targets. This red cross-shaped debuff provides minor extra damage with most skills when used on a marked target, making Blitz Beat and Blade Dancer's Southern Cross great openers to any rotation. The bonus is also small enough that it doesn't feel punishing for missing or ignoring its window.
Finally, the Night Raven can proc the Raven's attacks automatically when auto-attacking, if the player is wielding specifically a dagger + sword combination.
Core Gameplay Loop
Final jobs always have varied core loops. The Night Raven is not a very skill point starved job, meaning it doesn't need to get a ton of skills to become decent... as long as you know what you're looking for:
Rest of skill points can be used for buffs, mobility and overall class coverage.
Due to access to Raven Steps to quickly move out of danger, a Night Raven can take bigger risks when fighting strong enemies. This allows them to use longer combo rotations with less risk, mixing Blade Dancer skills like Soul Destroyer and alternating Southern Cross (for it's doubled damage when reused in a short window due to Night Wound) is very recommended to boost the damage potential while rotating the cooldowns quickly.
Overall, the Night Raven is a very free-form job, fitting for players who would rather be creative in their progression and experimenting with varied combinations of skills.
- Double Dagger Builds should always Get Definitive Dagger .
- Double Sword Builds should always Get Northern Cross .
- Double Axe Builds should always get Bloody Fangs .
- Dagger+Sword Builds can have impressive auto attack power with Blitz Beat procs.
- All builds should consider Typhoon Edge for AoE coverage if they need it or the Raven Skills for more reliability.
- Final Skill: Raven Steps. Requires having a Raven, quickly dashes to any location with a very small cooldown and SP cost.
The job change quest
- Start
- Sky Brother, Rachel Field
ra_fild09 183,235 - Required
- Blade Dancer Job Level 70
- What you do
- Offer to help the Sky Brother outside the ruined villa.
- Patrol the burning estate, get the survivors out, and fight alongside the brothers.
- Hold through the final ambush.
- What you get
- The Night Raven job
Skills
All 15 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.
Active6
-
Blitz Beat
ActiveSeveral enemies
Lv 5
Commands Raven to attack a targeted and surrounding enemies in an 3x3 area. The Raven's attack can be triggered during auto attacks when wielding a Dagger and a Sword at once.
Damage is fixed and never misses.
Luk bonus is multiplied by Steel Wings Lv
Hit amount if fixed for manual cast.
Learn firstRaven Pact Lv 1
The numbers (opens the database, another site) -
Midnight Eye
ActiveOne enemy
Lv 5
Inflicts damage on directly and removes random buffs from the target, while Preparing Counter Slash
Learn firstAdvanced Blade Mastery Lv 1
The numbers (opens the database, another site) -
Typhoon Edge
ActiveAround you
Lv 10
Unleashes a wave of slashes at all targets in range, dealing damage and at high level, knocking the targets back
Triple damage if knocked into a wall
Learn firstAdvanced Blade Mastery Lv 1
The numbers (opens the database, another site) -
Definitive Dagger
ActiveOne enemy
Lv 10
Attacks an enemy with quick hits and perfect preparation.
Damage is boosted with dual daggers.
Learn firstTyphoon Edge Lv 1
The numbers (opens the database, another site) -
Northern Cross
ActiveOne enemy
Lv 10
Attacks an enemy with a perfect cross of slashes.
Damage is boosted with dual swords.
Learn firstDefinitive Dagger Lv 1
The numbers (opens the database, another site) -
Sky Assault
ActiveOne enemy
Lv 5
Commands the Raven to attack an enemy with a mighty strike.
Damage is fixed and never misses.
Learn firstSteel Wings Lv 1
The numbers (opens the database, another site)
Supportive6
-
Night Hunt
SupportiveYourself
Lv 10
Enhances the damage of physical attacks after activating this skill. Each attack enhanced by Night Hunt will drain an amount of HP equal to 7% of character's MaxHP.
Damage unaffected by % effects
Attacks cant activate double attack
Attacks ignore defense and perfect dodge
Amount of hits is twice the level.
Learn firstAdvanced Blade Mastery Lv 1
The numbers (opens the database, another site) -
Rising Wings
SupportiveYourself
Lv 5
Increases Weapon Damage by Bonding with the Raven.
Quadruples Sword+Dagger Auto-Raven chance
Requires a Raven.
Learn firstRaven Pact Lv 1
The numbers (opens the database, another site) -
Sixth Sense
SupportiveA spot on the ground
Lv 3
Commands the Raven to detect hidden enemies from a distance.
Range improves with level.
Learn firstRaven Pact Lv 1
The numbers (opens the database, another site) -
Bloody Fangs
SupportiveOne enemy
Lv 5
Deals magic damage on a target, converting a certain amount of damage into HP damage inflicted is based on MATK.
Effect is doubled when wielding Dual Axes.
Learn firstNight Hunt Lv 1
The numbers (opens the database, another site) -
Cloaking Exceed
SupportiveYourself
Lv 5
Becomes invisible and cannot be detected by any kind of regular enemy.
Skill has no SP Cost drains 100 sp per second while active.
Learn firstMidnight Eye Lv 1
The numbers (opens the database, another site) -
Raven Steps
SupportiveA spot on the ground
Lv 5
Instantly teleport to a targeted spot if there are no obstacles between the caster and destination.
Requires a Summoned Raven.
Learn firstNorthern Cross Lv 1Sky Assault Lv 1
The numbers (opens the database, another site)
Passive3
-
Advanced Blade Mastery
Passive
Lv 5
Increases Dagger and Sword class weapon damage and hit rate.
The numbers (opens the database, another site) -
Raven Pact
Passive
Lv 1
Enables summoning a Raven
To assist in combat.
Can be summoned by using a Raven Plume.
Learn firstBeast Bane Lv 1
The numbers (opens the database, another site) -
Steel Wings
Passive
Lv 10
Increases the damage inflicted by the Raven.
Directly boosts skills damage as an extra damage multiplier.
Increases Counter Slash damage:
AGI * this skill's level as flat damage
Learn firstBlitz Beat Lv 1
The numbers (opens the database, another site)
What this job is and how it plays is transcribed from the original server's own wiki. Every skill, with the text the game itself shows, lives in the database. Where the Refuge changed something, it is called out above.