Home/Classes/Vagabond

First job

Vagabond

Forging your destiny. Auto attack specialist.

Plays as
Physical damage
Difficulty
Easy to pick up
Skills
8
Weapons
Daggers

At a glance

Changes from
Orphan
Leads to
Legend

What it is good and bad at

Strengths

Great scaling, simple gameplay, complete skill tree.

Weaknesses

Low base SP, can't adapt to content easily, difficult early game.

How it plays

No path to follow

Vagabond Requires Base Level 15 and Job Level 10 to start the quest.

The Vagabond is a straightforward fighter that uses no special tools and gets the best out of its auto attacks.

It has very limited alternate tools and requires smart play to succeed.

Gameplay Identity

The Vagabond is a very simple job that requires minor gameplay planning other that basic situational awareness, meaning its:

A powerful one trick pony that can hit very hard, is reliable and easy to pick up, hard to master.

As the Vagabond is restricted to daggers, and only auto attacks for offense by default, matched with the very low base SP, they can only make limited use of eventual skills granted by manuals or cards. They are a complex job to build but very easy to play, as they are restricted to auto attacks and has no rotations.

Even with all limitations, the fact the Vagabond can obtain its entire skill tree when leveling up makes it a powerhouse that auto-attacks more than any other job, while having access to its full potential at all times, however limited it is.

A good Vagabond who mastered its 70 job levels can become a Legend and unlock dual wielding and specific buffs.

It's important to know that a Vagabond can be a very gear reliant job. It can be played from the start but its growth is exponential based on how geared it is.

The job change quest

Start
Jobless Orphan, Orphanage va_orpha 17,18
Required
  • Orphan Base Level 15
  • No zeny at all on you
What you do
  • Tell the Jobless Orphan you want off the path of regular jobs.
  • Come back once you are Base Level 15, carrying nothing.
  • Accept the offer to walk free.
What you get
The Vagabond job

Skills

All 8 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

SupportivePassive

Supportive2

Passive6

In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

What this job is and how it plays is transcribed from the original server's own wiki. Every skill, with the text the game itself shows, lives in the database. Where the Refuge changed something, it is called out above.