Home/Classes/Deadeye

Specialisation

Deadeye

The bow, the nest, and one very heavy finisher.

Tier
Specialisation
Changes from
Rogue
Leads to
Sinner

Skills

5 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.

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Deadeye skills
SkillWhat it doesType
Sniper NestLv 10 Greatly reduces movement speed and flee to increase attack and attack speed.
Requires 3 coins to use. Has a long cast time.INT
Self-Support
HeadshotLv 5 Takes time to prepare the perfect arrow with high DEX scaling.
Deals 90% less damage without Sniper Nest.DEX
Offensive Ranged
Cluster ArrowLv 10 Hits all enemies around a minor area around a target.
Has bonus critical chance. Damage split between all targets.LUK
Offensive Ranged AoE
Aimed BoltLv 10 Quickly shoots a perfect arrow against a target.
Has minimal delay after use. High SP consumption. Knocks the target back a significant distance.AGI
Offensive Ranged
Ready to RipLv 5 Enables Endure and increases HIT and ATK while decreasing defense.
Cooldown is 2 minutes, Duration is 50 seconds.No |}
Self-Support

Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.