Home/Classes/Deadeye

Specialisation

Deadeye

The bow and the nest. One very heavy finisher.

Plays as
Ranged
Difficulty
Moderate
Skills
5
Weapons
Daggers, Swords and Bows

At a glance

Changes from
Rogue
Leads to
Sinner

The job change quest

Start
Deadeye Instructor, Assassin Guild assas_03 182,124
Required
Rogue Job Level 50
What you do
Take the training in long-range contracts and precision shots.
What you get
  • The Deadeye specialisation
  • The road to Sinner

The guild is underground. The way in is a hatch in the Sograt Desert, at moc_fild16 127,183.

Skills

All 5 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

ActiveSupportive

Active3

Supportive2

  • Ready to Rip SupportiveYourself Lv 5

    When active, this skill endows the caster with the Endure effect and increased ATK and HIT, but will also temporarily reduces caster's Defense.

    50s duration and 2 minutes cooldown.

    The numbers (opens the database, another site)
  • Sniper Nest SupportiveYourself Lv 5

    Temporarily increases

    Attack Speed and damage at the cost of reducing FLEE rate and Movement Speed.

    Sniper Nest status is canceled when this skill is recasted.

    Requires a Bow.

    Requires 3 Coins to use

    The numbers (opens the database, another site)
In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

This job's own wiki page was never archived before that wiki went offline. What is here comes from the shared pages that describe it, from the game's own data, and from our own posts.