Skills
5 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.
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| Skill | What it does | Type |
|---|---|---|
| Sniper NestLv 10 | Greatly reduces movement speed and flee to increase attack and attack speed. Requires 3 coins to use. Has a long cast time.INT |
Self-Support |
| HeadshotLv 5 | Takes time to prepare the perfect arrow with high DEX scaling. Deals 90% less damage without Sniper Nest.DEX |
Offensive Ranged |
| Cluster ArrowLv 10 | Hits all enemies around a minor area around a target. Has bonus critical chance. Damage split between all targets.LUK |
Offensive Ranged AoE |
| Aimed BoltLv 10 | Quickly shoots a perfect arrow against a target. Has minimal delay after use. High SP consumption. Knocks the target back a significant distance.AGI |
Offensive Ranged |
| Ready to RipLv 5 | Enables Endure and increases HIT and ATK while decreasing defense. Cooldown is 2 minutes, Duration is 50 seconds.No |} |
Self-Support |
Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.