Skills
4 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.
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| Skill | What it does | Type |
|---|---|---|
| Venom MarkLv 5 | Increases target poison element damage taken by 5% per level Increases both magic and physical poison damage.LUK |
Offensive Support |
| Venom SplasherLv 10 | Plants a poison bomb against a target that explodes after a moment to deal heavy AoE damage and poison enemies. Fuse time is 5 seconds. Decreases by 1 second every 2 levels. Cooldown also decreases.VIT |
Offensive Delayed AoE |
| Venom BusterLv 10 | Ignites the poison in a target dealing heavy poison damage boosted by all modifiers. Damage is doubled vs Poisoned enemies. High Cooldown.INT |
Offensive Magic AoE |
| Deadly InfectionLv 5 | Coats itself with all status effect received, passing them when attacking or being attacked. Can be used to poison target on purpose by drinking Poison Bottles.No |} |
Offensive Self-Support |
Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.