First job

Thief

Path of the hero. Endless skills and spells.

Plays as
Physical damage, Magic damage
Difficulty
Easy to pick up
Skills
17
Weapons
Daggers, Swords and Bows

At a glance

Changes from
Orphan

How it plays

Thief

The Thief is a resourceful fighter, it can wield multiple weapon types and evolve into multiple paths.

Over the years, the Thief guild worked hard not only to expand its skill set to allow multiple new training paths, but to fully utilize the potential of Orphans to achieve greater advances.

Thief no longer has access to Double Attack, Double Attack is an innate bonus depending on the Daggers.

The Thief is a job class that can specialize in any kind of damage in the game. It also can wield multiple weapons to achieve this. Max Job Level for Thief is 50. A Thief can become either an Assassin, a Rogue or Unchain its limits.

Extra information

  • Lydia is the guild leader for the Thief Guild. She is a very easy-going person and only expects good results from guild members.
  • Available Weapons: Daggers, Swords, Bows

The job change quest

Start
Lydia the Thief, Orphanage va_orpha 64,41
Required
  • Orphan Job Level 10
  • 500 zeny in hand
What you do
  • Ask Lydia for the Thief test and show her you are ready.
  • Come back with the 500 zeny and she lets you into the guild.
What you get
  • The Thief job
  • A starter dagger

Skills

All 17 of them, in the order the game lets you learn them, with the words and the pictures the game itself uses. Damage, cost and cooldown move when the game is balanced, so they are not printed here: every card links to the database, which is rebuilt when they change.

ActiveSupportivePassive

Active9

Supportive3

Passive5

In the database Every number for every one of these Damage formulas, SP per level, cooldowns, cast times, weapon requirements and what each skill ignores. (opens the database, another site)

What this job is and how it plays is transcribed from the original server's own wiki. Every skill, with the text the game itself shows, lives in the database. Where the Refuge changed something, it is called out above.