Home/Classes/Thief

First job

Thief

The main road. Melee, magic and ranged in one tree.

Tier
First job
Changes from
Orphan
Leads to
Assassin, Rogue, Prowler, Shadowseer, Unchained Thief

The Thief is a resourceful fighter, it can wield multiple weapon types and evolve into multiple paths.

Over the years, the Thief guild worked hard not only to expand its skill set to allow multiple new training paths, but to fully utilize the potential of Orphans to achieve greater advances.

Thief no longer has access to Double Attack, Double Attack is an innate bonus depending on the Daggers.

The Thief is a job class that can specialize in any kind of damage in the game. It also can wield multiple weapons to achieve this.

Max Job Level for Thief is 50. A Thief can become either an Assassin, a Rogue or Unchain its limits.

Extra information

  • Lydia is the guild leader for the Thief Guild. She is a very easy-going person and only expects good results from guild members.
  • Available Weapons: Daggers, Swords, Bows

Skills

17 entries, as documented for the world the Refuge inherited. Exact numbers are deliberately not listed - they move with balance passes.

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Thief skills
SkillWhat it doesType
Improve DodgeLv 10 Increases flee rate.
+4 Flee per level.No
Passive
Increase SP RecoveryLv 10 Provides extra SP recovery on top of natural regeneration.
Regens 0.1% + 2 max SP per level.No
Passive
Improve DefenseLv 10 Increases Max HP
HP+50 per levelNo
Passive
Improve WisdomLv 10 Increases Max SP
SP+10 per levelNo
Passive
BackstabLv 10 Teleports behind a target to deal damage.
Deals extra damage with daggers, requires either a sword or daggerAGI
Offensive Gap Closer
Rolling CutterLv 5 Spins around dealing damage to all enemies. Grants a Rolling Stack.
Requires a Sword, Axe or Katar.No
Offensive AoE Melee
Cross Ripper SlasherLv 5 Throws blades at a distant enemy. Scales with VIT.
Extra damage with Rolling Stacks.VIT
Offensive Ranged
Double StrafeLv 10 Deals two quick hits against a distant enemy.
Has Cooldown.No
Offensive Ranged
Arrow ShowerLv 10 Deals area damage to distant enemies.
Knockbacks enemies.DEX
Offensive AoE Ranged
Flaming PetalsLv 10 Deals fire magic damage to 1 enemy. More hits with higher level.
Allowed on Autospell, generates Fire Focus to increase damage.No
Offensive Magic
Freezing SpearLv 10 Deals water magic damage to 1 enemy. More hits with higher level.
Allowed on Autospell, generates Water Focus to increase damage.No
Offensive Magic
Wind BladeLv 10 Deals wind magic damage to 1 enemy. More hits with higher level.
Allowed on Autospell, generates Wind Focus to increase damage.No
Offensive Magic
Auto SpellLv 10 Allows automatic use of magic when attacking an enemy.
Improved chance and spell variety on higher level.No
Self Support
Free CastLv 1 Allows walking and attacking while casting at slower speeds.
Higher levels possible with equipment and manual.No
Passive
EnvenomLv 10 Deals poison damage to an enemy. Chance to cause poison status.
Flat damage increase per level.INT
Offensive Ranged
Enchant PoisonLv 10 Changes weapon element to poison. Chance to cause poison status when attacking.
Chance increases per level.No
Self Offensive Support
DetoxifyLv 1 Heals poison status from a target.
Can target allies.No |}
Support

Descriptions and the skill list are transcribed from the community wiki for the world the Refuge inherited. Where the Refuge changed something, it is called out above.